Title: Deathloop
Developer: Arkane Studios
Publisher: Bethesda Softworks
Genre: Action
Price: $59.99
Arkane Studios and Bethesda Softworks have outdone themselves with Deathloop. Featuring a likeable protagonist, a flexible, open map to explore, and a fast, fluid combat system, their latest offering brings to mind their earlier games in concept and mechanics – but presented better – make that much better – gameplay, style, and substance.
This means using Colt's extensive skills in order to learn more about the island. Many opponents stand in his way, but while Colt may have forgotten his memories, his instincts are still sharp. He can skulk, dodge, leap, and shoot with the best of them, and he has to if he means to find a way to break the loop. Colt is clearly experienced in the use of weapons, and the various guns Deathloop gives are satisfying to use. These range from silenced pistols and magnums, to stronger submachine guns and shotguns, all of which are capable of downing enemies with a few well-placed shots.
This is where the stealth elements of Deathloop comes to the fore. Taking from such notables in Arkane and Bethesda’s library as Prey and Dishonored, the game features a robust power system that helps you when you're sneaking about, letting you unlock upgrades not just for your character and his weapons, but also active abilities that you can leverage for use. Features like Invisibility and Blink are all essential when going on a stealth run, and these give so much depth when exploring the map, letting you explore places you normally would have trouble reaching. Your reward for this isn't just more ammo, but also more information, and you'll slowly start to unlock more information about the island and understand the motivations of its denizens.
This system is what allows Deathloop to present its story piecemeal, but without making the player feel lost. It's like a detective story coming together. You're slowly unravelling the relationships that keep the island stable, and carefully finding a way to leverage them to your advantage. While death may set you back, the information you gather in these runs is permanent and ingrained, and each little step you take is, in the final analysis, progress. In a lot of ways, it feels more like a rogue-like, where your advancement slowly ramps up as you learn more and more not just about the narrative, but about the events surrounding it.
To be sure, Deathloop isn’t perfect. Gameplay bugs will, on occasion, creep up, with some of them highlighting shoddy enemy Artificial Intelligence. And then there are the random crashes that can soft-lock progress; one bug, for instance, kept happening in the same cutscene, only to solve itself after about an hour. Given the technical glitches, it’s just too bad the game doesn't let you save mid-mission. The good news is that Arkane and Bethesda continue to improve on the product, issuing patches as necessary.
THE GOOD
- Unique and engaging in its singular mix of stealth and gunplay with puzzle and adventure elements
- Interesting twist of gameplay loop, requiring you to learn about your enemies and exploiting their weaknesses/quirks as you go through the same scenarios again and again
- Strong, interesting, multi-layered characters
THE BAD
- Bugs show up on occasion
- Some textures don't render well
- Sound can be a bit off at times
RATING: 9.5/10
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