Written by Anthony L. Cuaycong
Title: Psikyo Shooting Stars Bravo
Developer: CITY CONNECTION
Publisher: NIS America
Genre: Shooter
Price: $39.99
Nippon Ichi Software America has released Psikyo Shooting Stars Bravo, the second of two anthologies of classic shoot ‘em ups produced by Kyoto, Japan-based Psikyo, a videogame development company established in the early nineties, and, not surprisingly, it winds up approximating the quality of its predecessor. As with Psikyo Shooting Stars Alpha, the collection is made up of six shooters that preserve the look and feel of their arcade source material. And, as with Psikyo Shooting Stars Alpha, it boasts of an overall gameplay experience that, with updated graphics and sounds, exceeds expectations.
Samurai Aces was a hit when it first made its way to arcades in 1993. As the first title ever produced by Psikyo under the tutelage of company founder Shin Nakamura, it shows both its roots and its age. Homages to Japan are evident in both the story and the game design. Six characters from the feudal Sengoku era venture on a deadly and potentially fatal mission to rescue Princess Tsukihime, the Shogun’s kidnapped daughter, prior to her death as a prerequisite to the resurrection of the demon god. There is need for significant suspension of disbelief in negotiating the top-down shooter, but gamers’ investment of time will otherwise be rewarded despite its outdated audio-visual presentation.
Samurai Aces III: SENGOKU CANNON sticks out as the only title in the collection without arcade roots. Originally released on the PlayStation Portable in 2005, it suffers from programming quirks that undoubtedly stem from the limitations of the hardware for which it was made. The fact that X-Nauts took over development likewise didn’t help. In any case, the result leaves a lot to be desired; the attempt at modernizing the presentation by way of three-dimensional backgrounds is stunted – negated, even – by stunning slowdowns. The choice of any of four (with two more ready to be unlocked) characters becomes moot; none do well in the final analysis. The platform simply fails to translate the vision of a Steampunk-injected Sengoku period in a manner that does justice to the series.
GUNBIRD first hit Japanese arcades in 1994, and has, since then, been re-released on various consoles, with ample reason. As a vertical shooter, it features unique mechanics that incorporate randomized stages with outstanding level design – and aided by anime-inspired visuals and immersive soundtracks. It even makes use of humorous cutscenes, not uncommon with Psikyo titles, but, in this case, especially effective in offsetting unusual hitboxes with would have otherwise led to frustration.
In sum, Psikyo Shooting Stars Bravo is a decided steal at $39.99, never mind the dearth of any extras to round out the experience. Lumping Samurai Aces III: SENGOKU CANNON with titles that can be purchased separately on the Nintendo eShop, it gives gamers a complementary compilation of shooters designed to provide hours upon hours of fun. Standing out as a superior companion piece to Psikyo Shooting Stars Alpha, it’s a boon for fans of retro shooters in general, and followers of Psikyo’s arcade releases in particular. Highly recommended.
THE GOOD
- Offers Samurai Aces III: SENGOKU CANNON for the first time
- Extremely challenging but addictive
- Uncomplicated controls
- Visually and aurally pleasing remasters
- TATE option a decided plus
THE BAD
- No Extras at all
- Unavoidable input lags raise difficulty
RATING: 9/10
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