Wednesday, August 14, 2019

Rally Rock ‘N Racing Review (NSW)

Written by Anthony L. Cuaycong


Title: Rally Rock ‘N Racing
Developer: EnjoyUp Games
Publisher: EnjoyUp Games
Genre: Arcade, Racing
Price: $9.99



Currently offered at a 20% discount on the Nintendo Switch eShop, Rally Rock ‘N Racing is a release in the rally genre that doesn’t quite live up to its promise of “realistic driving physics.” Not that it leans more to the arcade side. Rather, it features hard-to-grasp controls and occasionally incomprehensible collision mechanics that reflect its relative lack of polish. The technical bumps notwithstanding, it manages to deliver adrenaline-pumping action, particularly for gamers partial to over-the-top audio-visual fare. Creditably, it offers a bevy of track choices in both single-player and multiplayer modes, although it must be noted that their surfaces don’t seem to make any difference in the handling of vehicles.




Rally Rock ‘N Racing does try to earn its keep. Gamers can choose to engage in the self-explanatory Time Trial or compete for the Championship, which grants points based on finishes in three races against three computer-controlled cars. A first-place finish on aggregate is rewarded with a vehicle unlock and an opportunity to compete in the next difficulty level. And so on and so forth. Meanwhile, the World Rally Cup is, in truth, anything but; to the contrary, it’s simply one long course divvied up into segments that need to be completed within a certain time frame.




All told, Rally Rock ‘N Racing winds up being long on potential but a bit short on delivery. And without any customization components, it prevents gamers from tinkering with vehicle setups and offsetting its maneuvering quirks. It’s not bad at $7.99, but it could have been much, much better.



THE GOOD
  • Delivers adrenaline-pumping action
  • Over-the-top visual fare
  • Eclectic soundtrack heavy on rock and roll
  • Offers a bevy of track choices in single-player and multiplayer modes

THE BAD
  • Controls difficult to grasp
  • Iffy collision mechanics
  • No customization options to offset maneuvering quirks


RATING: 6/10


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