"It's a bird, it's a plane... no... I don't know what it is."
Title: Loot Rascals
Genre: Roguelike
Developer: Hollow Ponds
Publisher: In-house
Price: $14.99 (US.Digital)
PlayStation Network Page: US
Release Date: March 7, 2017Loot Rascals takes a huge leap towards the morbidly rampant procedurally generated world...(?) along with the concept of weirdness. Gameplay takes shape as an amalgamation of an; hexagonal board game, roguelike mechanics, deck building fiasco, absurd story-base, and a bucket load of randomness. As the nature of randomness comes to play, an overwhelming sense of lost might come sooner or later for balancing and making that right choice is crucial for every step that you make and that sometimes is dictated by how much luck do you have as an overall grip throughout the game adding that maniacal challenge that a lot of players yearns for.
OVERVIEW:
Quality | ◆◆◆◇◇ |
Gameplay | ◆◆◆◇◇ |
Replayability | ◆◆◆◇◇ |
Execution | ◆◆◆◇◇ |
Verdict:
Loot Rascals is an insanely brilliant game that captures the
essence of chaos... although at first might come as a lost-for-words
type of game, it offers much depth and elegance for the extremist and a
sense of lost for the tamed.
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8.0
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Overall Score
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-REVIEW ACCESS WAS PROVIDED BY THE PUBLISHER-
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