Tuesday, October 6, 2015

Darksiders II Deathinitive Edition to release on October 27th 2015 on PS4 and Xbox One

Nordic Games and Gunfire Games unleash Death just in time for Halloween


Nordic Games today announced that the Darksiders II Deathinitive Edition will release worldwide on October 27th 2015 - boxed and digital - at a price point of USD/EUR 29.99 for PlayStation 4 and Xbox One.

“It’s rare that as developers we get the opportunity to revisit one of our previous games. The passage of time and the numerous games we’ve worked on since Darksiders II shipped has allowed us to return to it with a fresh perspective. With that said, we went back to what is a huge game and addressed things we didn’t have time for or didn’t notice the first time. We started by revisiting every asset in the game, increasing the texture resolutions and brought the art up to spec to take full advantage of the new lighting and rendering. Darksiders II has a lot of DLC in the form of weapons, armor and unique locations. These pieces of DLC which felt separate from the main campaign have now been integrated into the game and rebalanced accordingly. Lastly, we’ve addressed much of the feedback we received after the game’s release in regards to balance and bugs. With all these changes, this is truly the Definitive Edition of Darksiders II.”-John Pearl, Design Director, Gunfire Games

Furthermore, Gunfire Games – with special guests from Airship Syndicate (Joe Madureira, Ryan Stefanelli) – will host a streaming event of Darksiders II at 3pm EST tomorrow, October 6th 2015 at www.twitch.tv/gunfire_games.

The Deathinitive Edition will be a visually updated version of Darksiders II, including all DLCs (Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov's Axe, Van Der Schmash Hammer, Fletcher's Crow Hammer, Mace Maximus, Argul's Tomb) and running in native 1080p resolution. In addition to the graphic upgrade, adjustments to the game balancing and loot distribution have been made. The entire project is in the experienced hands of Gunfire Games, where nearly all staffers have already been working at Vigil Games and on Darksiders in the past.

Check out the comparison screenshots below.

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